Live mapping is simply the term used for running a car from a laptop while running it, either on the dyno or on the road.
When we've been mapping my car, it's been live mapped using an emulator on the stock ECU, we've done a mixture. There are load sites you cannot get to on the road which you would nearly always use a dyno to optimise. For example, 6000rpm, full load not letting the car accelerate - very hard to optimise on the road without doing 140mph.
It can be done, but it seems and odd way to do it on it's own... normally, for a decent map you'd use a dyno and road tuning to optimise the whole map, and then the transient mapping when on the move.
I suspect you'll see good numbers with that inlet, and ultimately numbers and dyno curve at full throttle should be good as mapping at 100% throttle is pretty easy to do. But I would ask the question about how it ultimately would drive, and what would happen in certain situations when you reach bits of the map you couldn't hit on the road.
Interesting stuff anyway mate - keep at it!
JP
When we've been mapping my car, it's been live mapped using an emulator on the stock ECU, we've done a mixture. There are load sites you cannot get to on the road which you would nearly always use a dyno to optimise. For example, 6000rpm, full load not letting the car accelerate - very hard to optimise on the road without doing 140mph.
It can be done, but it seems and odd way to do it on it's own... normally, for a decent map you'd use a dyno and road tuning to optimise the whole map, and then the transient mapping when on the move.
I suspect you'll see good numbers with that inlet, and ultimately numbers and dyno curve at full throttle should be good as mapping at 100% throttle is pretty easy to do. But I would ask the question about how it ultimately would drive, and what would happen in certain situations when you reach bits of the map you couldn't hit on the road.
Interesting stuff anyway mate - keep at it!
JP
JP